The original Death Chase was created in 1983 by Micromega for the ZX Spectrum. An emulated version can be found here. This is the clone using Unity Engine. Enjoy.
I liked the transitions from the intro screen and death to restarting. It felt a lot less abrupt than the original, which is nice on the eyes. I'm not sure if this is an issue with the WebGL build, but the acceleration is extremely slow which throws off the overall experience of high speed bike chase. Sprite sizes could also use some tweaking as, in my opinion, they got a bit too big when I got closer.
I really like the smooooth feeling of flying of your game. The whole environment seems 3D to me, which I like a lot. However, the hitbox seems to be a little off position that makes me hard to shoot precisely.
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I liked the transitions from the intro screen and death to restarting. It felt a lot less abrupt than the original, which is nice on the eyes. I'm not sure if this is an issue with the WebGL build, but the acceleration is extremely slow which throws off the overall experience of high speed bike chase. Sprite sizes could also use some tweaking as, in my opinion, they got a bit too big when I got closer.
Thank you <3
I really like the smooooth feeling of flying of your game. The whole environment seems 3D to me, which I like a lot. However, the hitbox seems to be a little off position that makes me hard to shoot precisely.
Thank you <3